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Sandtrap
Let’s start the overview with Sandtrap. The huge level with lots of vehicle combat and weapons fire.This map is a vehicle lovers heaven! It has almost every vehicle in the game on this level. Wraiths,mongooses,warthogs,brute chopper,hornets,ghosts,elephants,and pelicans! There’s even a banshee set off to the far side! There are huge ruins buried beneath the dunes of sandtrap and serve mostly as cover on the map and refuges. It may be a long walk, but you will be rewarded with a good array of anti-vehicle weapons upon arrival. The bases are HUGE obelisks and they have a large pit in front of them fit for close combat battles and massive carnage.
Most of you are probably most excited about the huge new mobile base The Elephant. An enormous, indestructible transport that comes loaded with a Mongoose and armed with a mounted gun turret, the Elephant can serve as a spawn point and a capture point during Flag games. The driving controls are in the front of the machine and it moves VERY slowly. Combined with the hectic pace of the ample traditional vehicles already on the map, it allows for some interesting tug-of-war matches of bringing the flag capture points closer to one another, and finding effective ways to raid the elephant. This level is sure to be a blast for any and all who play.
Epitaph
Halo meets religion in the all new cathedral based level, Epitaph. Set in a Forerunner cathedral of sorts towering miles above the desert, Epitaph offers close-quarters, multi-level engagements that fall somewhere between the design aesthetics of Midship and Foundation. Two large intersecting hallways make up the majority of the indoor space, with gravity lifts that lead to second-story ledges and platforms on each of the far corners.You can find a Gravity Hammer in the dead center of the level and a Rocket Launcher on a platform floating in the archways above. The connecting walkways that run around the outside of the level house a jubilee of weapons and one of those shield rooms you had in Snowbound on the Beta.
Epitaph mostly target mid-range and close combat, and try’s to make you get to use it’s hidden advantages to get the upside of your pursuers . You can jump your way up to high ledges that overlook parts of the level below,however, most of the fighting will take place in passageway wings. It’s a very simple level structurally, and really focuses on making the most of the weapons and equipment you find. The Gravity Hammer led to several ridiculously long killing sprees, and the shield doors sure helped in some tight spots. But not to worry. there are plenty of ways on stopping those wily inventive types…
~ZeldaMaster~ |